Overview
Code Blind is a library for hosting, running and scaling dedicated game servers on Kubernetes.
Release version: 1.38.0
These pages show you how to get up and running as quickly as possible in Code Blind.
If you are new to Code Blind, start with Overview to get familiar with Code Blind' features and services.
The Installation guide will take you through creating a Kubernetes cluster and getting Code Blind installed.
The Getting Started section will have your
first GameServer
up and running, and then have you spinning up Fleets
after that.
Code Blind is a library for hosting, running and scaling dedicated game servers on Kubernetes.
Foundational knowledge you should know before starting working with Code Blind.
Instructions for creating a Kubernetes cluster and installing Code Blind.
Quickstarts for getting up and running with Code Blind
Guides for deeper integrations with Code Blind
Common patterns and integrations of external systems, such as matchmakers, with GameServer
starting, allocating and shutdown.
Code Blind Tutorials
Reference documentation for Code Blind Custom Resource Definitions
List of available code examples
Advanced Guides, Techniques and walk-throughs
Content created by our community
How to contribute to the docs
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